//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** @author John Miller * @version 1.0 * @date Wed Aug 24 19:53:22 EDT 2011 * @see LICENSE (MIT style license file). */ package scalation.minima import math.{abs, max, pow} import scalation.calculus.Calculus.{FunctionV2S, gradient, gradientD} import scalation.linalgebra.VectorD import scalation.util.Error //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** This class solves unconstrained Non-Linear Programming (NLP) problems using * the Steepest Descent algorithm. Given a function 'f' and a starting point 'x', * the algorithm computes the gradient and takes steps in the opposite direction. * The algorithm iterates until it converges. The class assumes that partial * derivative functions are not availble unless explicitly given via the * setDerivatives method. * * dir_k = -gradient (x) * * minimize f(x) * * @param f the vector-to-scalar objective function * @param exactLS whether to use exact (e.g., GoldenLS) * or inexact (e.g., WolfeLS) Line Search */ class SteepestDescent (f: FunctionV2S, exactLS: Boolean = true) extends Minimizer with Error { private val DEBUG = true // debug flag private val WEIGHT = 1000. // weight on penalty for constraint violation private var given = false // default: functions for partials are not given private var df: Array [FunctionV2S] = null // array of partials //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** Set the partial derivative functions. If these functions are available, * they are more efficient and more accurate than estimating the values * using difference quotients (the default approach). * @param partials the array of partial derivative functions */ def setDerivatives (partials: Array [FunctionV2S]) { df = partials; given = true } //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** Perform an exact (GoldenSectionLS) or inexact (WolfeLS) line search. * Search in direction 'dir', returning the distance 'z' to move in that direction. * @param x the current point * @param dir the direction to move in * @param step the initial step size */ def lineSearch (x: VectorD, dir: VectorD, step: Double = STEP): Double = { def f_1D (z: Double): Double = f(x + dir * z) // create a 1D function val ls = if (exactLS) new GoldenSectionLS (f_1D) // Golden Section line search else new WolfeLS (f_1D, .0001, .1) // Wolfe line search (c1 = .0001, c2 = .1) ls.search (step) // perform a line search } // lineSearch //:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** Solve the Non-Linear Programming (NLP) problem using the Steepest Descent * algorithm. * @param x0 the starting point * @param step the initial step size * @param toler the tolerence */ def solve (x0: VectorD, step: Double = STEP, toler: Double = EPSILON): VectorD = { var x = x0 // current point var f_x = f(x) // objective function at current point var y: VectorD = null // next point var f_y = 0. // objective function at next point var dir = if (given) -gradientD (df, x) // initial direction is -gradient: use partials else -gradient (f, x) // estimate gradient var dist = 1. // distance between current and next point var down = true // moving down flag for (k <- 1 to MAX_ITER if down && dist > toler && dir.normSq > toler) { y = x + dir * lineSearch (x, dir, step) // determine the next point f_y = f(y) // objective function value for next point dir = if (given) -gradientD (df, y) // next search direction: use partials else -gradient (f, y) // estimate gradient if (DEBUG) println ("solve: k = " + k + ", y = " + y + ", f_y = " + f_y + ", dir = " + dir) dist = (x - y).normSq // calc the distance between current and next point down = f_y < f_x // still moving down? if (down) { x = y; f_x = f_y } // make the next point, the current point } // for x // return the current point } // solve } // SteepestDescent class //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: /** This object is used to test the SteepestDescent class. */ object SteepestDescentTest extends App { var x0 = VectorD (0., 0.) // starting point var x: VectorD = null // optimal solution println ("\nProblem 1: (x_0 - 2)^2 + (x_1 - 3)^2 + 1") def f (x: VectorD): Double = (x(0) - 2.) * (x(0) - 2.) + (x(1) - 3.) * (x(1) - 3.) + 1 val solver = new SteepestDescent (f) x = solver.solve (x0) println ("optimal solution = " + x + ", objective value = " + f(x)) println ("\nProblem 2 (with partials): (x_0 - 2)^2 + (x_1 - 3)^2 + 1") x0 = VectorD (0., 0.) def df_dx0 (x: VectorD): Double = 2. * x(0) - 4. def df_dx1 (x: VectorD): Double = 2. * x(1) - 6. solver.setDerivatives (Array [FunctionV2S] (df_dx0, df_dx1)) x = solver.solve (x0) println ("optimal solution = " + x + ", objective value = " + f(x)) println ("\nProblem 3: x_0/4 + 5x_0^2 + x_0^4 - 9x_0^2 x_1 + 3x_1^2 + 2x_1^4") // @see http://math.fullerton.edu/mathews/n2003/gradientsearch/GradientSearchMod/Links/GradientSearchMod_lnk_5.html x0 = VectorD (0., 0.) def f3 (x: VectorD): Double = x(0)/4. + 5.*x(0)*x(0) + pow(x(0),4) - 9.*x(0)*x(0)*x(1) + 3.*x(1)*x(1) + 2.*pow(x(1),4) val solver3 = new SteepestDescent (f3) x = solver3.solve (x0) println ("optimal solution = " + x + ", objective value = " + f3(x)) } // SteepestDescentTest