apps.game

Cards

class Cards extends AnyRef

The Cards class is used to represent a deck of playing cards.

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Instance Constructors

  1. new Cards()

Value Members

  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  5. final def ==(arg0: Any): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. def draw(): Int

    Draw the top card from the deck and return it.

    Draw the top card from the deck and return it. Return -1 if no cards are left in the deck.

  9. final def eq(arg0: AnyRef): Boolean

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  10. def equals(arg0: Any): Boolean

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  11. def finalize(): Unit

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  12. final def getClass(): Class[_]

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  13. def hashCode(): Int

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  14. final def isInstanceOf[T0]: Boolean

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  15. final def ne(arg0: AnyRef): Boolean

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  16. final def notify(): Unit

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  17. final def notifyAll(): Unit

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  18. def shuffle(): Unit

    Shuffle the deck of cards.

  19. final def synchronized[T0](arg0: ⇒ T0): T0

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  20. def toString(): String

    Convert the card deck to a string.

    Convert the card deck to a string.

    Definition Classes
    Cards → AnyRef → Any
  21. def value(c: Int): (Int, Char)

    Convert the card number 'c' (0 to 51) to the face value (1 to 13) and suit (0(S), 1(H), 2(C), 3(D)).

    Convert the card number 'c' (0 to 51) to the face value (1 to 13) and suit (0(S), 1(H), 2(C), 3(D)).

    c

    the card number

  22. final def wait(): Unit

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  23. final def wait(arg0: Long, arg1: Int): Unit

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  24. final def wait(arg0: Long): Unit

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