scalation.process

Resource

Related Docs: object Resource | package process

class Resource extends Component

The Resource class provides services to entities (SimActors). It may or may not have an associated waiting queue.

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  1. Resource
  2. Component
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Instance Constructors

  1. new Resource(name: String, line: WaitQueue, units: Int, serviceTime: Variate, xy: (Double, Double))

    Auxiliary constructor that uses defaults for width (w) and height (h).

    Auxiliary constructor that uses defaults for width (w) and height (h).

    name

    the name of the resource

    line

    the line/queue where entities wait

    units

    the number of service units (e.g., bank tellers)

    serviceTime

    the service time distribution

    xy

    the (x, y) coordinates for the top-left corner of the resourse.

  2. new Resource(name: String, line: WaitQueue, units: Int, serviceTime: Variate, at: Array[Double])

    name

    the name of the resource

    line

    the line/queue where entities wait

    units

    the number of service units (e.g., bank tellers)

    serviceTime

    the service time distribution

    at

    the location of the resource (x, y, w, h)

Value Members

  1. final def !=(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

    Definition Classes
    AnyRef → Any
  4. val DIAM: Double

    Diameter of a token (for animating entities)

    Diameter of a token (for animating entities)

    Definition Classes
    Component
  5. val RAD: Double

    Radius of a token (for animating entities)

    Radius of a token (for animating entities)

    Definition Classes
    Component
  6. def accum(value: Double): Unit

    Accumulate the value (e.g., number in queue) weighted by its time duration.

    Accumulate the value (e.g., number in queue) weighted by its time duration.

    value

    the value to accumulate

    Definition Classes
    Component
  7. def aggregate(): Unit

    Aggregate the statistics of this component's subparts.

    Aggregate the statistics of this component's subparts.

    Definition Classes
    Component
  8. final def asInstanceOf[T0]: T0

    Definition Classes
    Any
  9. def at: Array[Double]

    Return where this object is at (its location).

    Return where this object is at (its location).

    Definition Classes
    Locatable
  10. def busy: Boolean

    Determine whether the Resource is busy (no units available).

  11. def changeUnits(dUnits: Int): Unit

    Change the number of units in this resourse (e.g., add a teller).

    Change the number of units in this resourse (e.g., add a teller).

    dUnits

    the number of units to add (+ve) or remove (-ve)

  12. def clone(): AnyRef

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  13. def composite: Boolean

    Indicate whether this component is composite, i.e., has subparts.

    Indicate whether this component is composite, i.e., has subparts.

    Definition Classes
    Component
  14. def director: Model

    Return the director who controls the play/simulation this component is in.

    Return the director who controls the play/simulation this component is in.

    Definition Classes
    Component
  15. def display(): Unit

    Tell the animation engine to display this Resource.

    Tell the animation engine to display this Resource.

    Definition Classes
    ResourceComponent
  16. def durationStat: Statistic

    Return sample statistics for durations for this component (e.g., Time in queue).

    Return sample statistics for durations for this component (e.g., Time in queue).

    Definition Classes
    Component
  17. final def eq(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  18. def equals(that: Any): Boolean

    Determine whether Identifiable object 'this' equals Identifiable object 'that'.

    Determine whether Identifiable object 'this' equals Identifiable object 'that'. Works since 'id' is unique for all Identifiable objects.

    Definition Classes
    Identifiable → AnyRef → Any
  19. def finalize(): Unit

    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  20. def flaw(method: String, message: String): Unit

    Show the flaw by printing the error message.

    Show the flaw by printing the error message.

    method

    the method where the error occurred

    message

    the error message

    Definition Classes
    Error
  21. final def getClass(): Class[_]

    Definition Classes
    AnyRef → Any
  22. def hashCode(): Int

    Return the hashCode as the unique id.

    Return the hashCode as the unique id.

    Definition Classes
    Identifiable → AnyRef → Any
  23. def id: Int

    Get the id (unique identifier).

    Get the id (unique identifier).

    Definition Classes
    Identifiable
  24. def initComponent(label: String, loc: Array[Double]): Unit

    Initialize this component (all of its vars).

    Initialize this component (all of its vars).

    label

    the name of this component

    loc

    the location of this component

    Definition Classes
    Component
  25. def initStats(label: String): Unit

    Initialize this component's statistical collectors.

    Initialize this component's statistical collectors. Sample statistics: all Components. Time-persistent statistics: all except Gate, Source and Sink.

    label

    the name of this component

    Definition Classes
    Component
  26. final def isInstanceOf[T0]: Boolean

    Definition Classes
    Any
  27. def me: String

    Return the full identity.

    Return the full identity.

    Definition Classes
    Identifiable
  28. def name: String

    Get the name.

    Get the name.

    Definition Classes
    Identifiable
  29. final def ne(arg0: AnyRef): Boolean

    Definition Classes
    AnyRef
  30. final def notify(): Unit

    Definition Classes
    AnyRef
  31. final def notifyAll(): Unit

    Definition Classes
    AnyRef
  32. def persistentStat: TimeStatistic

    Return time persistent statistics for value for this component (e.g.

    Return time persistent statistics for value for this component (e.g. Number in queue).

    Definition Classes
    Component
  33. def release(): Unit

    Release the Resource after service is finished (also check waiting queue).

  34. def setAt(loc: Array[Double]): Unit

    Set the location of this object.

    Set the location of this object.

    loc

    the location of this object

    Definition Classes
    Locatable
  35. def setDirector(dir: Model): Unit

    Set this component's director (the controller of the simulation model).

    Set this component's director (the controller of the simulation model).

    dir

    the director of the play/simulation

    Definition Classes
    Component
  36. def setName(label: String): Unit

    Set the name.

    Set the name.

    label

    the name to assign

    Definition Classes
    Identifiable
  37. def simType: String

    Get the type of the simulation object.

    Get the type of the simulation object.

    Definition Classes
    Identifiable
  38. val subpart: ListBuffer[Component]

    List of subparts of the Component (empty for atomics, nonempty for composites)

    List of subparts of the Component (empty for atomics, nonempty for composites)

    Definition Classes
    Component
  39. final def synchronized[T0](arg0: ⇒ T0): T0

    Definition Classes
    AnyRef
  40. def tally(duration: Double): Unit

    Tally the duration (e.g., waiting time) of an activity or delay.

    Tally the duration (e.g., waiting time) of an activity or delay.

    duration

    the time duration

    Definition Classes
    Component
  41. def toString(): String

    Definition Classes
    AnyRef → Any
  42. def utilize(duration: Double): Unit

    Utilize the Resource for a given period of time (models an activity).

    Utilize the Resource for a given period of time (models an activity).

    duration

    the given service time

  43. def utilize(): Unit

    Utilize the Resource for a period of time (models an activity).

    Utilize the Resource for a period of time (models an activity). The duration (service time) is randomly generated according to the Resource's service time distribution.

  44. final def wait(): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  45. final def wait(arg0: Long, arg1: Int): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  46. final def wait(arg0: Long): Unit

    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Component

Inherited from Locatable

Inherited from Identifiable

Inherited from Error

Inherited from AnyRef

Inherited from Any

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