/* Fig. 5.10: fig05_10.c * Game of Craps from Deitel & Associates, * Craps */ #include #include #include /* contains prototype for function time */ /* enumeration constants represent game status */ enum Status { CONTINUE, WON, LOST }; int rollDice( void ); /* function prototype */ /* function main begins program execution */ int main(void) { int sum; /* sum of rolled dice */ int myPoint; /* point earned */ enum Status gameStatus; /* can contain CONTINUE, WON, or LOST */ /* randomize random number generator using current time */ srand( time( NULL ) ); sum = rollDice(); /* first roll of the dice */ /* determine game status based on sum of dice */ switch( sum ) { /* win on first roll */ case 7: case 11: gameStatus = WON; break; /* lose on first roll */ case 2: case 3: case 12: gameStatus = LOST; break; /* remember point */ default: gameStatus = CONTINUE; myPoint = sum; printf( "Point is %d\n", myPoint ); break; /* optional */ } /* end switch */ /* while game not complete */ while ( gameStatus == CONTINUE ) { sum = rollDice(); /* roll dice again */ /* determine game status */ if ( sum == myPoint ) { /* win by making point */ gameStatus = WON; /* game over, player won */ } /* end if */ else { if ( sum == 7 ) { /* lose by rolling 7 */ gameStatus = LOST; /* game over, player lost */ } /* end if */ } /* end else */ } /* end while */ /* display won or lost message */ if ( gameStatus == WON ) { /* did player win? */ printf( "Player wins\n" ); } /* end if */ else { /* player lost */ printf( "Player loses\n" ); } /* end else */ return 0; /* indicates successful termination */ } /* end main */ /* roll dice, calculate sum and display results */ int rollDice( void ) { int die1; /* first die */ int die2; /* second die */ int workSum; /* sum of dice */ die1 = 1 + ( rand() % 6 ); /* pick random die1 value */ die2 = 1 + ( rand() % 6 ); /* pick random die2 value */ workSum = die1 + die2; /* sum die1 and die2 */ /* display results of this roll */ printf( "Player rolled %d + %d = %d\n", die1, die2, workSum ); return workSum; /* return sum of dice */ } /* end function rollRice */ /************************************************************************** * (C) Copyright 1992-2004 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/