Project 4: Survival Island Check points

Collaboration Policy - Read carefully you must work on this project individually, you may discuss this assignment with other students in the class and ask and provide help in useful ways, preferable over our email list so we can all benefit from your great ideas. You may consult (but not copy) any outside resources you including books, papers, web sites and people. If you use resources other than the class materials, indicate / cite what you used along with your answer.

   

Multiple Check Points.

 


Tue: April 19, Chapters: 2, 3
Wed: April 20, Chapters: 5, 6
Thu: April 21, Catch-ups.

Tue: April 26 (Exam 2)
Wed: April 27 Chapter 7, 8
Thu: April 28 Showcase


Demonstrate on laptop in class, you must attend class, if you feel there may be a conflict, you will need to schedule your demo at an earlier date (i.e., Tuesday or Wednesday).

The focus for the project is to create a 3D game, and complete check points in a timely manner. Being on time is key.

 

Objectives & Requirement, and Chapter Highlights.

Chapter 2

  1. Wall
  2. Looks Good
  3. Ball breaks wall

 

Chapter 3

  1. Volcano
  2. Basic Terrain
  3. Trees
  4. Grass
  5. Sun
  6. Sun Flare
  7. 2D Sound
  8. 3D Sound
  9. Skybox
  10. Water
  11. Walkabout
  12. Answer question(s) correctly (during check point you will need to answer one or two questions that are addressed in the book)

 

Chapter 5

  1. Outpost
  2. Outpost: Open door mechanics and interaction
  3. Collision Detection
  4. Simple Ray Casting
  5. Trigger Collider
  6. (you may need to create two scenes to demo collision).
  7. Answer question(s) correctly (during check point you will need to answer one or two questions that are addressed in the book)

 

Chapter 6

  1. Pick up all power cells
  2. Door trigger works
  3. Inventory on Screen
  4. Generator Works
  5. At least 2 different messages

 

Chapter 7

  1. Rigid body and prefabs w/ Instantiate Command (Coconut)
  2. Feed back to player (indicates type?)
  3. Animate as a result of collision
  4. Count scores with integer value
  5. Links two game mechanics: outpost and the coconut game
  6. Cross hair and text hint
  7. Answer question(s) correctly (during check point you will need to answer one or two questions that are addressed in the book)

 

Chapter 8

  1. Fire particle system looks good (good quality)
  2. Smoke particle system looks good
  3. Both collect matches
  4. matches light the fire
  5. matches in the inventory
  6. Answer question(s) correctly (during check point you will need to answer one or two questions that are addressed in the book)

 

 

Submission:

(for the below you may change the extension .txt if not plain text e.g., .doc, .pdf)

Coming soon.

 

 

 

 


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