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scalation.scala3d

PhongMaterial

object PhongMaterial

The PhongMaterial object provides factory methods for building materials shaded according the Phong reflection model.

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  1. final def !=(arg0: Any): Boolean
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  4. def apply(diffuseColor: Color, specularColor: Color): PhongMaterial

    Build Phong material based on the given diffuse and specular colors

    Build Phong material based on the given diffuse and specular colors

    diffuseColor

    the color light reflected at many angles

    specularColor

    the color of the mirror-like reflection

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