object Unicode
The Unicode
object provides arrays to facilitate the use of Unicode.
ScalaTion currently uses a few UTF-16 characters, see code below. Most UTF-16
characters are 2 bytes (16 bits). Extended characters are encoded in 4 bytes.
ScalaTion limits characters to the range 'U+0000' to 'U+2bff'.
Developers should test Unicode symbols here before trying them in the code.
- See also
scalation.columnar_db.Relation
scalation.math.StrNum
scalation.math.Real
scalation.math.Rational
scalation.math.Complex
scalation.math
(package object)scalation.linalgebra.bld.BldVector
scalation.analytics.Regression
arxiv.org/abs/1112.1751 ------------------------------------------------------------------------------ Classes using Unicode include the following:
en.wikipedia.org/wiki/List_of_Unicode_characters
www.tamasoft.co.jp/en/general-info/unicode.html
en.wikipedia.org/wiki/UTF-16
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def
sub(i: Int): String
Unicode characters for subscripts derived from integer 'i'
Unicode characters for subscripts derived from integer 'i'
- i
the integer to convert into a subscript
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val
subc: Array[Char]
Unicode characters for subscripts to 0, 1, ...
Unicode characters for subscripts to 0, 1, ... 9
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val
subn: Array[Char]
Unicode numbers for subscripts to 0, 1, ...
Unicode numbers for subscripts to 0, 1, ... 9
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sup(i: Int): String
Unicode characters for superscripts derived for integer 'i'.
Unicode characters for superscripts derived for integer 'i'.
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the integer to convert into a subscript
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val
supc: Array[Char]
Unicode characters for superscripts to 0, 1, ...
Unicode characters for superscripts to 0, 1, ... 9
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supn: Array[Char]
Unicode numbers for superscripts to 0, 1, ...
Unicode numbers for superscripts to 0, 1, ... 9
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