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java.lang.Object jsim.process.DynamicNode jsim.process.Signal
public class Signal
The Signal class allows resource capacity to be altered via signals. A Signal object can affect the behavior of servers, by alternatively, increasing or decreasing the number of tokens (service units).
Field Summary |
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Fields inherited from class jsim.process.DynamicNode |
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costs, duration, occupancy, outgoing, props, trc |
Constructor Summary | |
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Signal(int id,
Prop props,
Server serverList,
Transport[] outgoing,
AnimationQueue sharedQueue)
Constructs a Signal to control the operation of Servers. |
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Signal(Prop props,
Server serverList,
Transport[] outgoing)
Constructs a Signal to control the operation of Servers. |
Method Summary | |
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boolean |
getStopped()
This method returns the status of the Signal. |
void |
run()
The run method of Signal. |
void |
start()
This method starts the Signal thread. |
void |
stop()
This method stops the Signal thread. |
Methods inherited from class jsim.process.DynamicNode |
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getNodeStats, getOutgoing, getProps, setBatchProperties, setPrimary, setProps |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Signal(Prop props, Server serverList, Transport[] outgoing)
property
- properties of nodeserverList
- list of affected serversoutgoing
- outgoing transportspublic Signal(int id, Prop props, Server serverList, Transport[] outgoing, AnimationQueue sharedQueue)
property
- properties of nodeserverList
- list of affected serversoutgoing
- outgoing transportsMethod Detail |
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public void start()
public void stop()
public boolean getStopped()
public void run()
run
in interface java.lang.Runnable
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