Packages

  • package root
    Definition Classes
    root
  • package scalation
    Definition Classes
    root
  • package animation

    The animation package contains classes, traits and objects for 2D animation of simulation objects.

    The animation package contains classes, traits and objects for 2D animation of simulation objects.

    Definition Classes
    scalation
  • class Dgraph extends Error

    The Dgraph class is for defining graph structures suitable for animation.

    The Dgraph class is for defining graph structures suitable for animation. Graphs consist of nodes, edges and tokens. Tokens can be positioned within nodes or on edges. A graph animation class that uses this class would typically move the tokens by changing there location over time. This class supports both directed graphs and bipartite graphs. Directed graphs contain only primary nodes, while bipartite graphs have both primary and secondary nodes along with the rule that edges must go from primaries to secondaries or secondaries to primaries. Bipartite graphs can be used to represent Petri Nets by letting Transitions be primary nodes and Places be secondary nodes. Everything can be labeled (nodes, edges and tokens as well as the graph itself). Nodes and edges may be added to/removed from graphs, while tokens may be added to/removed from either nodes or edges. Tokens may also be free (not bound to nodes or edges).

    Definition Classes
    animation
  • Edge
  • Node
  • Token

case class Node(shape: RectangularShape, label: String, primary: Boolean, color: Color, x: Double, y: Double, w: Double, h: Double) extends Product with Serializable

This class is used to represent nodes in the graph.

shape

the shape of the node

label

the label for the created node

primary

whether it is a primary/transition/true or secondary/place node/false

color

the color of the node

x

the x-coordinate (top left)

y

the y-coordinate (top left)

w

the width

h

the height

Linear Supertypes
Serializable, Serializable, Product, Equals, AnyRef, Any
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Inherited
  1. Node
  2. Serializable
  3. Serializable
  4. Product
  5. Equals
  6. AnyRef
  7. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new Node(shape: RectangularShape, label: String, primary: Boolean, color: Color, x: Double, y: Double, w: Double, h: Double)

    shape

    the shape of the node

    label

    the label for the created node

    primary

    whether it is a primary/transition/true or secondary/place node/false

    color

    the color of the node

    x

    the x-coordinate (top left)

    y

    the y-coordinate (top left)

    w

    the width

    h

    the height

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def addEdge(edge: Edge): Boolean

    Add an outgoing edge to this node.

    Add an outgoing edge to this node.

    edge

    the edge to add

  5. def addToken(token: Token): Unit

    Add a token from this node.

    Add a token from this node.

    token

    the token to add

  6. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  7. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  8. var color: Color
  9. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  10. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  11. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  12. val h: Double
  13. val id: Int

    Node identifier

  14. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  15. val label: String
  16. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  17. final def notify(): Unit
    Definition Classes
    AnyRef
  18. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  19. val outEdges: ListBuffer[Edge]

    List of outgoing edges

  20. val primary: Boolean
  21. def removeEdge(edge: Edge): Unit

    Remove an outgoing edge from this node.

    Remove an outgoing edge from this node.

    edge

    the edge to remove

  22. def removeToken(token: Token): Unit

    Remove a token from this node.

    Remove a token from this node.

    token

    the token to remove

  23. def setColor(color2: Color): Unit

    Set (or reset) the color.

  24. val shape: RectangularShape
  25. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  26. def toString(): String

    Convert this node to a string.

    Convert this node to a string.

    Definition Classes
    Node → AnyRef → Any
  27. val tokens: ListBuffer[Token]

    List of tokens current in this node

  28. val w: Double
  29. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  30. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  31. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  32. val x: Double
  33. val y: Double

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

Ungrouped