Packages

  • package root
    Definition Classes
    root
  • package scalation
    Definition Classes
    root
  • package animation

    The animation package contains classes, traits and objects for 2D animation of simulation objects.

    The animation package contains classes, traits and objects for 2D animation of simulation objects.

    Definition Classes
    scalation
  • class Dgraph extends Error

    The Dgraph class is for defining graph structures suitable for animation.

    The Dgraph class is for defining graph structures suitable for animation. Graphs consist of nodes, edges and tokens. Tokens can be positioned within nodes or on edges. A graph animation class that uses this class would typically move the tokens by changing there location over time. This class supports both directed graphs and bipartite graphs. Directed graphs contain only primary nodes, while bipartite graphs have both primary and secondary nodes along with the rule that edges must go from primaries to secondaries or secondaries to primaries. Bipartite graphs can be used to represent Petri Nets by letting Transitions be primary nodes and Places be secondary nodes. Everything can be labeled (nodes, edges and tokens as well as the graph itself). Nodes and edges may be added to/removed from graphs, while tokens may be added to/removed from either nodes or edges. Tokens may also be free (not bound to nodes or edges).

    Definition Classes
    animation
  • Edge
  • Node
  • Token

case class Token(shape: RectangularShape, label: String, primary: Boolean, color: Color, onNode: Node, w: Double, h: Double) extends Product with Serializable

This class is used to represent tokens in the graph.

shape

the shape of the token

label

the label for the created token

primary

whether the token is primary/free/true to secondary/bound/false

color

the color of the token

onNode

the node the token is on

w

the width of the token

h

the height of the token

Linear Supertypes
Serializable, Serializable, Product, Equals, AnyRef, Any
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Inherited
  1. Token
  2. Serializable
  3. Serializable
  4. Product
  5. Equals
  6. AnyRef
  7. Any
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Visibility
  1. Public
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Instance Constructors

  1. new Token(shape: RectangularShape, label: String, primary: Boolean, color: Color, x: Double, y: Double, w: Double, h: Double)

    Construct a primary/free token with explicit coordinates.

    Construct a primary/free token with explicit coordinates. Such tokens are free to move anywhere in the drawing panel.

    shape

    the shape of the token

    label

    the label for the created token

    color

    the color of the token

    x

    the x-coordinate of the token's location

    y

    the y-coordinate of the token's location

    w

    the width of the token

    h

    the height of the token

  2. new Token(shape: RectangularShape, label: String, primary: Boolean, color: Color, onNode: Node, w: Double, h: Double)

    shape

    the shape of the token

    label

    the label for the created token

    primary

    whether the token is primary/free/true to secondary/bound/false

    color

    the color of the token

    onNode

    the node the token is on

    w

    the width of the token

    h

    the height of the token

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  6. var color: Color
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  10. val h: Double
  11. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  12. val label: String
  13. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  14. final def notify(): Unit
    Definition Classes
    AnyRef
  15. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  16. var onNode: Node
  17. val primary: Boolean
  18. def setColor(color2: Color): Unit

    Set (or reset) the color.

  19. def setOnNode(onNode2: Node): Unit

    Set the node the token is on.

    Set the node the token is on.

    onNode2

    the node the token is on

  20. val shape: RectangularShape
  21. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  22. val w: Double
  23. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  24. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  25. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

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